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1. Armada - Small gang tool - in EVE Technology Lab [original thread]
Shameless bump for attention.
- by Carol Krabit - at 2014.08.24 14:56:00
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2. Armada - Small gang tool - in EVE Technology Lab [original thread]
Casper Indiron wrote: You mentioned Socket.io for realtime communications. I'm working on an IGB app of my own, and I have yet to find a library (SignalR, socket.io) that works reliably. I have found some chat demos that work in the IGB, but no...
- by Carol Krabit - at 2014.06.10 10:18:00
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3. Armada - Small gang tool - in EVE Technology Lab [original thread]
Tarei wrote: Spot on. Things are working great now. Awesome! I hope you find good use for it! I also updated the readme to reflect more in detail what the different variables do. Tarei wrote: You might be getting a pull request from me so...
- by Carol Krabit - at 2014.06.02 19:28:00
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4. Armada - Small gang tool - in EVE Technology Lab [original thread]
Tarei wrote: Here's what it's doing: http://pastie.org/pastes/9239756/text My guess is that there is something wonky with your session handling. Could be that your session signing variables are off somehow. My secrets are like this (with ...
- by Carol Krabit - at 2014.05.31 12:10:00
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5. Armada - Small gang tool - in EVE Technology Lab [original thread]
Tarei wrote: This is really cool. I was able to get it deployed out to my own heroku instance pretty easily, but it doesn't seem to be fully functional. Visiting my heroku link with the IGB didn't redirect properly to the armada link (althoug...
- by Carol Krabit - at 2014.05.29 22:58:00
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6. Armada - Small gang tool - in EVE Technology Lab [original thread]
Vittoros wrote: Arf.. name collision! https://eve-armada.com/ :) Oh noes! I guess we'll just have to get along! Swiftstrike1 wrote: This is very cool, but like someone already pointed out... I wouldn't ever willingly provide this kind ...
- by Carol Krabit - at 2014.05.24 09:48:00
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7. Armada - Small gang tool - in EVE Technology Lab [original thread]
Myopic Thyne wrote: How about longpolling so you can do fleet cloak timers? I originally intended to use socket.io for real time communications between the client and server. There are two reasons why I chose not to. Firstly, my original hos...
- by Carol Krabit - at 2014.05.23 06:01:00
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8. Armada - Small gang tool - in EVE Technology Lab [original thread]
Rob Crowley wrote: Looks very useful and quite pretty while not using too much screen real estate. Are you planning to release the source code so people can run their own server? Cause tbh I see rather serious security issues when whole fleets...
- by Carol Krabit - at 2014.05.17 08:29:00
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9. Armada - Small gang tool - in EVE Technology Lab [original thread]
No one?
- by Carol Krabit - at 2014.05.16 17:19:00
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10. Armada - Small gang tool - in EVE Technology Lab [original thread]
Howdy I'd like to share with you a pet project of mine that intends to polyfill some lacking features of the fleet UI in-game. Armada is a tool that lets players create a sort of meta fleet, where its members have access to each others HTTP-heade...
- by Carol Krabit - at 2014.05.06 14:34:00
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11. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Kor Kilden wrote: Where is this option? It's under general settings, bottom of the middle column. The "sluggishness" (bad wording perhaps) that I referred to was clicks that didn't register when clicking overview items, in space icons and ...
- by Carol Krabit - at 2013.06.11 20:47:00
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12. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Carol Krabit wrote: Maul555 wrote: Edit: There is also lag when clicking the target icons to switch between ships. I just noticed this aswell. This has to be fixed. Makes fighting against multiple targets feel extremely flimsy and brok...
- by Carol Krabit - at 2013.06.10 20:02:00
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13. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Maul555 wrote: Edit: There is also lag when clicking the target icons to switch between ships. I just noticed this aswell. This has to be fixed. Makes fighting against multiple targets feel extremely flimsy and broken.
- by Carol Krabit - at 2013.06.09 20:32:00
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14. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Oraac Ensor wrote: My reactions so far:[...] These are my exact opinions about this expansion. And what is the new exploration content exactly? The hacking mini game? It seems to me more intricacies were lost than gained for the explorers.
- by Carol Krabit - at 2013.06.07 11:42:00
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15. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Yet another change to steer away from the harsh uniqueness into the mirage of a demographic that is not appealed by complexity. Other games got it covered, CCP. Let it go.
- by Carol Krabit - at 2013.05.28 20:33:00
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16. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
One thing I noticed when testing the new radial is that the mouse sensitivity seems to be different when the menu is active. I hope this is not intentional and something that will be ironed out. I also hope the range-setting will be ignored for fa...
- by Carol Krabit - at 2013.05.28 20:12:00
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17. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
brb unsubbing
- by Carol Krabit - at 2013.05.28 19:46:00
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18. More destroyer variants? - in Ships and Modules [original thread]
Ace Warbringer wrote: the idea is to give the abillity to hunt cloak but not make it uberpwn Where exactly would you "hunt cloak" if not at gates?
- by Carol Krabit - at 2013.02.20 10:51:00
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19. What does the Phantasm even do? - in Ships and Modules [original thread]
I have no experience with the Phantasm, but it looks like a ship that could be XL ASB'd to great effect. Anyone tried this?
- by Carol Krabit - at 2013.02.11 12:22:00
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20. The current state of PVP - in Ships and Modules [original thread]
Apart from off-grid boosting, I'd say low sec pvp is very decent atm. The tiericiding has been a success (albeit not perfect), and there is a great diversity of ships flying around.
- by Carol Krabit - at 2013.02.11 12:12:00
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